CRYE MR-C
Category : Assault Rifle
Class : Rifleman
This is the median category of gun. It balanced capacities make it a good default multipurpose weapon for the regular US troops. Its scope & Single Shot Firing mode allows us to use it for short range snipe.
Zeus MPAR
Category : AT/ AP Rocket Launcher
Class : RPG Man
This weapon is especially design to shoot anti armor propelled rockets. But it can still be used to blow up enemy infantry. It needs a delay to acquire its target before firing and is therefore extremely bulky to use.
MR-C (5.0mm Caseless)
Category : Assault Rifle
Class : Rifleman
This is the rifle of the next generation, the default category of Assault rifle available for the Ghosts. Compact, modular, case less, this rifle scoped is especially designed for M.O.U.T. operations.
MR-C/ EGLM (5.0mm Caseless)
Category : Grenade Launcher
Class : Grenadier
The grenade launcher version of the MR-C. Especially dedicated to Assault operation to blow up enemy Covers.
MR-C/ LW
Category : Assault Rifle
Class : Gun Cam Man
This MR-C is attached with a Camera Add-on that displays the video of the gun’s target directly over Scott’s point of view. This allows him to shoot around corners without even lean or peek from the cover.
M9
Category : Handgun
Class : None
The M9 is a light weight, semiautomatic pistol, it can be fired in either double or single action mode with a 15-round magazine, and may be fired without a magazine inserted.
MK 48 LMG
Category : Machine Gun
Class : Gunner
The MK46 is a compact, belt-fed machine gun, highly reliable and remarkably flexible, with improved rails for scope, laser, and light attachments.
AS50 Sniper
Category : Sniper Rifle
Class : Marksman
The AS50 fifty calibre (12.7mm) sniper / anti-materiel rifle is to provide combat operators with highly accurate and rapid aimed fire at extended ranges.
M67 Frag
Category : Frag Grenade
Class : None
These grenades are used to produce casualties by high velocity projection of fragment.
M18 Smoke
Category : Smoke Grenade
Class : None
This grenade a filler of 11.5 ounces of coloured smoke mixture. It employed an igniter type fuse that had a time delay of 2 seconds and emitted coloured smoke for 50-90 seconds.
SCAR-L CQC
Category : Grenade Launcher
Class : Grenadier
The Close Quarters Combat version of the MR-C includes a grenade launcher.
M2 HMG
Category : Machine Gun
Class : Gunride
The M2 Machine Gun is an automatic, belt-fed, recoil operated, air-cooled, crew-operated machine gun. A disintegrating metallic link-belt is used to feed the ammunition into the weapon.
M134 Minigun
Category : Machine Gun
Class : Gunride
The M134 7.62mm "minigun" was designed to provide a light weight high rate of fire armament package for use on helicopters and light fixed-wing aircraft.
Air Strike
During intense firefights we can call in Apache Air strikes to get rid of the toughest enemy armored combat vehicles.
Drones
We receive visual relay from air and ground support drones. This info is shown in our Cross Com. We can point to control and advance drones, they will also make us gain added visual and situational awareness.





Helicopter (Special Gun Ride Sequence)
Sometimes we jump onto the Ghosts' special helicopter and use the M230A1 30 mm chain cannon (up to 1,200 rds) to make our way to the next drop point.




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PC version developed by Grin.
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