The GHOST Team
We are the elite U.S. military Special Forces unit made up of the best of the best. First into any conflict and last to retreat, we handle the missions that no one else can. Inserted deep behind enemy lines, we strike swiftly and suddenly, and then...vanish.



Soldier of the Future: Equipment List
In 2013, the U.S. Army implements the Integrated Warfighter System (IWS), which combines advanced weapon systems, satellite communication devices and enhanced protection into one fully integrated combat system.

Researchs for this new holistic soldier system has been ongoing at the Natick Soldier Center for the past ten years. The IWS takes advantage of all new equipments and technologies to develop a revolutionary soldier-centric force.

Our visibility is reduced in daylight and through night vision goggles. Our body armour is more lightweight, flexible and therefore more effective. It is also inter-connected with all allied forces on the battlefield meaning not only the Ghost core team, but also all our support such as helicopters, base camp and drones.

Now, it's finally ready and we will use it on the battlefield!

The Skull is our unique emblem designed for the special rank of our Ghosts elite unit. It represents our main attributes as a group: adaptability, effectiveness, suddenness, quietness and professionalism. We wear it in combat as an Arm Patch, it's our pride, our life!
Wireframe to final version
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Team mate tactics
In order to complete your missions, you will need to command and coordinate your movements with your teammates. The command system allows you to create many tactical combinations, giving you total and accurate control over the movement and actions of your teammate. Each action is simple in itself but when combined with other actions can create many different strategies.
Basic Teammate tactics
Rules of Engagement
The rules of engagement control how your teammate interacts with the environment and enemies. There are two different ROE settings, which cause your teammate to act very differently:

Recon: This setting instructs your teammate to follow your orders while being as careful as possible, moving slowly through the environment and using cover for protection. It also instructs the teammate to fire at enemies only if they fire at him first. This mode should be used if you want to remain undetected and wish to move carefully through the environment.

Assault: This setting instructs your teammate to follow your orders but to move as fast as possible and perform each command directly. The teammate will not use cover and will attack any enemy on sight. This mode should be used for direct attacks and for situations where remaining undetected is not required.

To toggle the ROE, press the Triangle button.

Spotting Enemies
Your teammate is constantly checking the battlefield for enemies. If you advance him to cover in ROE Recon mode, he will check for enemies and report the status of the area. Any enemies your teammate spots will provide you with Intels on their position. In Assault mode, if he spots an enemy he will attack them immediately. Use your teammate to scout ahead and check the environment.

Using Cover
Once you advance your teammate to cover, he will stay there until he receives another order. He will peek and check constantly for enemy activity and, if in a firefight, he will use the cover for protection.

Covering Areas
If you wish your teammate to protect an area, simply send him to a cover and switch the ROE mode to Assault. If any enemy approaches this area, your teammate will instantly eliminate them.

Attacking Enemies
Once enemies are alerted they become very dangerous, as they will warn other members of their squads of your location and request reinforcements, so attack orders are critical. Giving your teammate an attack order causes him to perform different actions depending on whether he can see the target clearly. If your teammate can see the target clearly he will aim and kill the target. If your teammate cannot see the target he will move through the environment following the rules of his ROE setting and kill the enemy as soon as he can make a clear shot.

Attacking on Go!
Any command can be given as a Go! order. Attacking on a Go! is very powerful, as it enables you and your teammate to attack together to kill multiple enemies at the same time, and/or from different directions.

Using Grenades
Your teammate will use grenades to attack enemies in elevated positions, using fixed guns and vehicles. Your teammate will automatically decide when it is best to use grenades.

Healing Your Teammate
Your teammate can heal his injuries (as can you) at supply points. When you interact with a supply point you and your teammate’s health and ammunition will be restored.
Advanced Tactics
Suppressing Fire
You can suppress enemies by shooting at the cover they are hiding behind. The more bullets that hit their cover the less they will move. For more complicated maneuvers, advance your teammate to cover and ask him to attack the enemy on a Go! Then suppress the enemy to prevent them from shooting at your teammate as he attacks.

Flanking
The environments of Ghost Recon Advanced Warfighter are very open and there are always many routes to flank your enemy. Elevated positions also give the best view of the battlefield and allow you to order your teammate to cover positions and surprise enemies.

Surprise Attacks
Shooting enemies from behind is far more lethal than shooting them from the front. Ordering your teammate to attack enemies that have not been alerted allows him to accurately aim and kill targets in single shots. Use surprise tactics to kill your enemies before they have time to attack you or request backup.

Elevated Positions
Use ladders to reach rooftops and attack enemies from elevated positions. Use rooftops as command posts and control your teammate from a position of protection.

Working as a Team
The Ghost Recon team consists of three main units: Alpha team comprises you – the leader – and your teammate. Bravo team comprises the two other key members of your squad, who you must work closely with to achieve your goals. Finally, Charlie team provides a sniper support function. All members of the Ghost squad will remain in regular contact with you to keep you informed of their position and situation. Working as a team is a very important element of the game. Throughout the campaign you will interact very closely with Bravo team as you work together to complete your objectives.

Bravo Team
During each section of the campaign mission, command will provide both Alpha and Bravo team with objectives to complete. As the leader of the squad it is your job to ensure that these objectives are completed. Throughout the game Bravo team will switch from being within your environment (on-site) and outside your environment (off-site). When on-site, Bravo team will appear in the Cross-Com window, and you will be able to interact with them like any other support unit.

Controlling Bravo
In certain situations, Bravo team will ask you to tell them when it is safe to “Go!”. Pressing the directional button when in control of Bravo will trigger the Go! command.

Assisting Bravo
Throughout the campaign Bravo team may request Alpha team’s assistance if they find themselves in extreme circumstances. When these situations arise it is your decision as the leader of the squad to decide whether to help Bravo team or not. There will be consequences to your actions, so think carefully and act fast.

Bravo Options
During the campaign, Bravo team may contact you to inform you of new intelligence that they have received in the field. They may detect new targets or ask your permission to leave their primary objective to assist you. As leader of the squad, you will have to decide whether to keep Bravo on mission or to allow them to change their objective. When these situations arise, press the directional button to approve Bravo teams request. If you wish Bravo team to remain on their main objective, do not press the directional button and they will continue as originally planned.


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PC version developed by Grin.
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